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$\begin{array}{clcl}  &  \textbf{List – I} && \textbf{List – II} \\ \text{a.} & \text{Cavalier} & \text{i.} & \text{The direction of projection is chosen so} \\ &\text{Projection}&&\text{ that there is no foreshortening of lines} \\ & & & \text{perpendicular to the $xy$ plane.} \\ \text{b.}  &\text{Cabinet} & \text{ii.} & \text{The direction of projection is chosen so} \\ & \text{Projection} & &\text{ that lines perpendicular to the $xy$ planes}\\ &&& \text{ are foreshortened by half their lengths.}  \\ \text{c. }& \text{Isometric} & \text{iii.} & \text{The direction of projection makes equal }\\ &\text{Projection}&& \text{angles with all of the principal axis.} \\ \text{d. }& \text{Orthographic} & \text{iv. }& \text{Projections are characterized by the fact} \\ &\text{Projection}&& \text{ that the direction of projection is} \\ &&& \text{perpendicular to the view plane.} \\ \end{array}$

$\textbf{Codes :}$

  1. $\text{a-i, b-iii, c-iv, d-ii}$
  2. $\text{a-ii, b-iii, c-i, d-iv}$
  3. $\text{a-iv, b-ii, c-iii, d-i}$
  4. $\text{a-i, b-ii, c-iii, d-iv}$
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D is the ans (Already given in correct matching order)

The term "isometric" comes from the Greek for "equal measure", reflecting that the scale along each axis of the projection is the same (unlike some other forms of graphical projection).

In cavalier projection (sometimes cavalier perspective or high view point) a point of the object is represented by three coordinates, xy and z. On the drawing, it is represented by only two coordinates, x″ and y″. On the flat drawing, two axes, x and z on the figure, are perpendicular and the length on these axes are drawn with a 1:1 scale; it is thus similar to the dimetric projections, although it is not an axonometric projection, as the third axis, here y, is drawn in diagonal, making an arbitrary angle with the x″ axis, usually 30 or 45°. The length of the third axis is not scaled.[5][6]

Cabinet projection[edit]

[9] Like cavalier perspective, one face of the projected object is parallel to the viewing plane, and the third axis is projected as going off at an angle (typically 30° or 45°). Unlike cavalier projection, where the third axis keeps its length, with cabinet projection the length of the receding lines is cut in half.

Orthographic projection (or orthogonal projection) is a means of representing a three-dimensional object in two dimensions. It is a form of parallel projection, where all the projection lines are orthogonal to the projection plane,

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