Highest voted questions in Computer Graphics

5 votes
0 answers
2
Find the transformation matrix that converts a square with diagonal vertices (0,3) and (-3,6) into a unit square at the origin??
5 votes
1 answer
3
5 votes
3 answers
5
A Steiner patch isBiquadratic Bezeir patchBicubic patchCircular patch onlyBilinear Bezier patch
5 votes
3 answers
7
How much memory is required to implement $z$-buffer algorithm for a $512 \times 512 \times 24$ bit-plane image?$768$ KB$1$ MB$1.5$ MB$2$ MB
4 votes
2 answers
8
4 votes
1 answer
9
Consider a unit square centered at origin. The coordinates at the square are translated by a factor $\biggr( \dfrac{1}{2}, 1 \biggl)$ and rotated by an angle of $90^{\cir...
4 votes
1 answer
10
Given below are three basic rules:Squash and StretchSlow-in and Slow-outTo stage the action properlyThese rules are applied in case ofRenderingMorphingAnimationAll of the...
4 votes
1 answer
11
If 40 black lines interleaved with 40 white lines can be distinguished across one inch, the resolution is40 line-pairs per inch80 line-pairs per inch1600 lines per inch40...
4 votes
4 answers
12
Which of the following UNIX command allows scheduling a program to be executed at the specifies time?cronnicedate and timeschedule
4 votes
7 answers
13
Which of the following is true about $z$-buffer algorithm?It is a depth sort algorithmNo limitation on total number of objectsComparisons of objects is done$z$-buffer is ...
4 votes
2 answers
14
The term Phong associated withRay tracingshadingHiddenline removala game
3 votes
1 answer
16
3 votes
1 answer
18
Which raster locations would be chosen by Bresenham's algorithm when scan converting a line from $(1,1)$ to $(8,5)$?$\begin{array}{|c|c|} \hline x & y \\ \hline 1 & 1 \\...
3 votes
1 answer
19
3 votes
1 answer
20
Consider a triangle A(0,0), B(1, 1) and C(5, 2). The triangle has to be rotated by an angle of 45$^o$ about the point P(-1, -1). What shall be the coordinates of new tria...