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Recent questions in Computer Graphics
2
votes
1
answer
61
UGC NET CSE | Junet 2015 | Part 3 | Question: 16
Which of the following is not a basic primitive of the Graphics Kernel System (GKS)? POLYLINE POLYDRAW FILL AREA POLYMARKER
Which of the following is not a basic primitive of the Graphics Kernel System (GKS)?POLYLINEPOLYDRAWFILL AREAPOLYMARKER
go_editor
2.5k
views
go_editor
asked
Jul 31, 2016
Computer Graphics
ugcnetcse-june2015-paper3
computer-graphics
+
–
3
votes
1
answer
62
UGC NET CSE | Junet 2015 | Part 3 | Question: 14
Consider a triangle A(0,0), B(1, 1) and C(5, 2). The triangle has to be rotated by an angle of 45$^o$ ...
Consider a triangle A(0,0), B(1, 1) and C(5, 2). The triangle has to be rotated by an angle of 45$^o$ about the point P(-1, -1). What shall be the coordinates of new tria...
go_editor
15.1k
views
go_editor
asked
Jul 31, 2016
Computer Graphics
ugcnetcse-june2015-paper3
computer-graphics
image-rotation
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–
2
votes
1
answer
63
UGC NET CSE | Junet 2015 | Part 3 | Question: 13
Give the number of principal vanishing point(s) along with their direction for the standard prospective transformation: Only one in the direction K Two in the directions i and j Three in the directions I, J and K Only two in the directions J and K
Give the number of principal vanishing point(s) along with their direction for the standard prospective transformation:Only one in the direction KTwo in the directions i ...
go_editor
3.8k
views
go_editor
asked
Jul 31, 2016
Computer Graphics
ugcnetcse-june2015-paper3
computer-graphics
transformation
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–
3
votes
1
answer
64
UGC NET CSE | December 2013 | Part 3 | Question: 66
What steps shall be required to rotate an object from point $P_1$ (as shown in fig. 1) and its placement such that what was at $P_1$ is now reduced and is at $P_2$ (as shown in fig. 2)? Translate $P_1$ to origin Scale as required Rotate Translate to the final position $P_2$ I, II and III II, III and IV I, III and IV All of the above
What steps shall be required to rotate an object from point $P_1$ (as shown in fig. 1) and its placement such that what was at $P_1$ is now reduced and is at $P_2$ (as sh...
go_editor
2.0k
views
go_editor
asked
Jul 29, 2016
Computer Graphics
ugcnetcse-dec2013-paper3
computer-graphics
non-gate
+
–
2
votes
1
answer
65
UGC NET CSE | December 2013 | Part 3 | Question: 65
The transformation required for conversion of CMY colour model to RGB colour model is given as: $\begin{bmatrix} R \\ G \\ B \end{bmatrix} = \begin{bmatrix} C \\ M \\ Y \end{bmatrix} - \begin{bmatrix} 1 \\ 2 \\ 3 \end{bmatrix}$ ...
The transformation required for conversion of CMY colour model to RGB colour model is given as:$\begin{bmatrix} R \\ G \\ B \end{bmatrix} = \begin{bmatrix} C \\ M \\ Y \e...
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1.7k
views
go_editor
asked
Jul 29, 2016
Computer Graphics
ugcnetcse-dec2013-paper3
computer-graphics
non-gate
+
–
3
votes
1
answer
66
UGC NET CSE | December 2013 | Part 3 | Question: 64
Which of the following points lies on the same side as the origin, with reference to the line 3x+7y=2? (3, 0) (1, 0) (0.5, 0.5) (0.5, 0)
Which of the following points lies on the same side as the origin, with reference to the line 3x+7y=2?(3, 0)(1, 0)(0.5, 0.5)(0.5, 0)
go_editor
5.7k
views
go_editor
asked
Jul 29, 2016
Computer Graphics
ugcnetcse-dec2013-paper3
computer-graphics
non-gate
+
–
4
votes
1
answer
67
UGC NET CSE | December 2013 | Part 3 | Question: 63
Given below are three basic rules: Squash and Stretch Slow-in and Slow-out To stage the action properly These rules are applied in case of Rendering Morphing Animation All of the above
Given below are three basic rules:Squash and StretchSlow-in and Slow-outTo stage the action properlyThese rules are applied in case ofRenderingMorphingAnimationAll of the...
go_editor
1.8k
views
go_editor
asked
Jul 29, 2016
Computer Graphics
ugcnetcse-dec2013-paper3
computer-graphics
non-gate
+
–
3
votes
1
answer
68
UGC NET CSE | December 2013 | Part 3 | Question: 62
Which of the following statements is (are) true? Two successive translations are additive Two successive relations are additive Two successive scaling operations are multiplicative I and II I and III II and III All of the above
Which of the following statements is (are) true?Two successive translations are additiveTwo successive relations are additiveTwo successive scaling operations are multipl...
go_editor
5.3k
views
go_editor
asked
Jul 29, 2016
Computer Graphics
ugcnetcse-dec2013-paper3
computer-graphics
non-gate
+
–
2
votes
1
answer
69
UGC NET CSE | December 2014 | Part 3 | Question: 18
Match the following $:$ ... $\text{a-iv, b-ii, c-iii, d-i}$ $\text{a-i, b-ii, c-iii, d-iv}$
Match the following $:$$\begin{array}{clcl} & \textbf{List – I} && \textbf{List – II} \\ \text{a.} & \text{Cavalier} & \text{i.} & \text{The direction of projection...
makhdoom ghaya
3.2k
views
makhdoom ghaya
asked
Jul 25, 2016
Computer Graphics
ugcnetcse-dec2014-paper3
computer-graphics
projection
non-gate
+
–
1
votes
2
answers
70
UGC NET CSE | December 2014 | Part 3 | Question: 17
In Cyrus-Beck algorithm for line clipping the value of $t$ parameter is computed by the relation: (Here $P_{1}$ and $P_{2}$ are the two end points of the line, $f$ is a point on the boundary, $n_{1}$ ... $\frac{(f_{i}-P_{2}).n_{i}}{(P_{1}-P_{2}).n_{i}}$
In Cyrus-Beck algorithm for line clipping the value of $t$ parameter is computed by the relation: (Here $P_{1}$ and $P_{2}$ are the two end points of the line, $f$ is a p...
makhdoom ghaya
2.2k
views
makhdoom ghaya
asked
Jul 25, 2016
Computer Graphics
ugcnetcse-dec2014-paper3
non-gate
computer-graphics
line-clipping
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2
votes
1
answer
71
UGC NET CSE | December 2014 | Part 3 | Question: 15
A technique used to approximate halftones without reducing spatial resolution is known as________. Halftoning Dithering Error diffusion None of the above
A technique used to approximate halftones without reducing spatial resolution is known as________.HalftoningDithering Error diffusionNone of the above
makhdoom ghaya
1.8k
views
makhdoom ghaya
asked
Jul 25, 2016
Computer Graphics
ugcnetcse-dec2014-paper3
computer-graphics
non-gate
+
–
1
votes
1
answer
72
UGC NET CSE | December 2014 | Part 3 | Question: 13
Which of the following categories of languages do not refer to animation languages ? Graphical languages General-purpose languages Linear-list notations None of the above
Which of the following categories of languages do not refer to animation languages ?Graphical languagesGeneral-purpose languages Linear-list notationsNone of the above
makhdoom ghaya
2.3k
views
makhdoom ghaya
asked
Jul 25, 2016
Computer Graphics
ugcnetcse-dec2014-paper3
computer-graphics
animation
non-gate
+
–
3
votes
1
answer
73
UGC NET CSE | September 2013 | Part 3 | Question: 64
Consider the following transformation matrix for rotation(clockwise): ... $\theta$ about: X-axis Y-axis Z-axis All of the above
Consider the following transformation matrix for rotation(clockwise):$[T] = \begin{bmatrix} \cos\theta & \sin\theta & 0 & 0 \\ -\sin\theta & \cos\theta & 0 & 0 \\ 0 & 0 &...
go_editor
2.7k
views
go_editor
asked
Jul 24, 2016
Computer Graphics
ugcnetcse-sep2013-paper3
computer-graphics
3d-rotation
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–
2
votes
1
answer
74
UGC NET CSE | September 2013 | Part 3 | Question: 63
The parametric representation of the line segment between the position vectors $P_1(2,3)$ and $P_2(5,4)$ is given as $x(t) = 2+ 7t, y(t)=0 \leq t \leq \infty \quad 3+7t$ $x(t) = 2+ 10t, y(t)=0 \leq t \leq 1 \quad 3+7t$ $x(t) = 2+ 3t, y(t)=0 \leq t \leq 1 \quad y(t)=3+t$ $t(x,y)=14t \quad 0 \leq t \leq 1$
The parametric representation of the line segment between the position vectors $P_1(2,3)$ and $P_2(5,4)$ is given as$x(t) = 2+ 7t, y(t)=0 \leq t \leq \infty \quad 3+7t$$x...
go_editor
3.3k
views
go_editor
asked
Jul 24, 2016
Computer Graphics
ugcnetcse-sep2013-paper3
computer-graphics
parametric-line-equation
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–
2
votes
1
answer
75
UGC NET CSE | September 2013 | Part 3 | Question: 62
The two color systems – the HSV and HLS are Hue, Saturation, Value and Hue, Lightness, Saturation High, Standard, Value and High Lightness, Saturation Highly, Saturated, Value and Highly, Lightened Saturation Highly, Standard, Value and Hue, Lightness, Saturation
The two color systems – the HSV and HLS areHue, Saturation, Value and Hue, Lightness, SaturationHigh, Standard, Value and High Lightness, SaturationHighly, Saturate...
go_editor
2.0k
views
go_editor
asked
Jul 24, 2016
Computer Graphics
ugcnetcse-sep2013-paper3
computer-graphics
color-models
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–
1
votes
1
answer
76
UGC NET CSE | September 2013 | Part 3 | Question: 61
Which of the following is/are fundamental method(s) of antialiasing? Increase of sample rate Treating a pixel as a finite area rather than as a point Decrease of sample rate I and II II and III I only II only
Which of the following is/are fundamental method(s) of antialiasing?Increase of sample rateTreating a pixel as a finite area rather than as a pointDecrease of sample rate...
go_editor
2.3k
views
go_editor
asked
Jul 24, 2016
Computer Graphics
ugcnetcse-sep2013-paper3
computer-graphics
anti-aliasing
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–
1
votes
1
answer
77
UGC NET CSE | September 2013 | Part 3 | Question: 60
A diametric projection is said to be trimetric projection when two of the three foreshortening factors are equal and third is arbitrary all of the three foreshortening factors are equal all of the three foreshortening factors are arbitrary Which of the above is true? I and II II and III I only III only
A diametric projection is said to be trimetric projection whentwo of the three foreshortening factors are equal and third is arbitraryall of the three foreshortening fact...
go_editor
2.1k
views
go_editor
asked
Jul 24, 2016
Computer Graphics
ugcnetcse-sep2013-paper3
computer-graphics
projection
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–
2
votes
1
answer
78
UGC NET CSE | September 2013 | Part 3 | Question: 59
Which of the following graphics devices are known as active graphics devices? Alphanumeric devices Thumb wheels Digitizers Joystics I and II III and IV I, II and III I, II, III and IV
Which of the following graphics devices are known as active graphics devices?Alphanumeric devicesThumb wheelsDigitizersJoysticsI and IIIII and IVI, II and IIII, II, III a...
go_editor
1.4k
views
go_editor
asked
Jul 24, 2016
Computer Graphics
ugcnetcse-sep2013-paper3
computer-graphics
+
–
1
votes
1
answer
79
UGC NET CSE | September 2013 | Part 3 | Question: 55
MPEG involves both spatial compression and temporal compression. The spatial compression is similar to JPEG and temporal compression removes _____ frames. Temporal Voice Spatial Redundant
MPEG involves both spatial compression and temporal compression. The spatial compression is similar to JPEG and temporal compression removes _____ frames.TemporalVoiceSpa...
go_editor
2.4k
views
go_editor
asked
Jul 24, 2016
Computer Graphics
ugcnetcse-sep2013-paper3
computer-graphics
digital-image-processing
image-compression
+
–
3
votes
2
answers
80
UGC NET CSE | June 2013 | Part 3 | Question: 57
If f(x, y) is a digital image, then x, y and amplitude values of f are Finite Infinite Neither finite nor infinite None of the above
If f(x, y) is a digital image, then x, y and amplitude values of f areFiniteInfiniteNeither finite nor infiniteNone of the above
go_editor
2.6k
views
go_editor
asked
Jul 18, 2016
Computer Graphics
ugcnetcse-june2013-paper3
computer-graphics
digital-image-processing
+
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