It is possible for a process to experience starvation in a system that uses strict timestamping. Starvation occurs when a process is prevented from accessing resources or making progress because other processes or threads are continuously using or holding those resources.
For example, if a process needs to access a shared resource, such as a shared memory location or a critical section of code, and another process or thread is continuously holding or using that resource, the first process or thread may be prevented from accessing the resource and may be starved of the necessary resources to make progress.
In a system that uses strict timestamping, the timestamp of an event may depend on the availability of certain resources, such as shared memory locations or locks. If a process or thread is repeatedly denied access to these resources because other processes or threads are using them, the process or thread may experience starvation.
Overall, while strict timestamping can help ensure the correct ordering of events in a distributed system, it does not guarantee that processes or threads will not experience starvation if they are denied access to necessary resources