1. Deadlock Analysis: Is it Deadlock-Free?
For a deadlock to occur, we must be able to form a Circular Wait. Let's test if a cycle can be created using Rule 1 (the only rule that allows a process to wait):
- Rule 1 states: $P_r$ waits for $P_h$ only if $\operatorname{Pri}\left(P_r\right)>\operatorname{Pri}\left(P_h\right)$.
- Suppose we have a chain: $P_1$ waits for $P_2, P_2$ waits for $P_3$, and $P_3$ waits for $P_1$.
- According to the rule, this requires: $\operatorname{Pri}\left(P_1\right)>\operatorname{Pri}\left(P_2\right)>\operatorname{Pri}\left(P_3\right)>\operatorname{Pri}\left(P_1\right)$.
- This is mathematically impossible $\left(\operatorname{Pri}\left(P_1\right)>\operatorname{Pri}\left(P_1\right)\right.$ is a contradiction).
Because the "Wait" condition is based on a strict ordering of priorities, a cycle can never form. If Rule 2 triggers, a process is killed, which breaks any potential hold-and-wait chain.
Result: The scheme is DEADLOCK-FREE.
2. Starvation Analysis: Is it Starvation-Free?
Starvation occurs if a process can be killed infinitely many times without ever completing. Let's look at the "Restart" mechanic:
- When a process is killed, it keeps its original Timestamp and its Priority increases.
- The Priority Boost: Since priority increases every time a process is killed, $\operatorname{Pri}\left(P_r\right)$ will eventually become higher than any other $\operatorname{Pri}\left(P_h\right)$ in the system. Once it is the highest priority, Rule 1 triggers, and it is allowed to Wait instead of being killed.
- The Timestamp Protection: Even if it hasn't reached the highest priority yet, its original (old) timestamp helps it in Rule 2. As the oldest process ( $T\left(P_r\right)$ is smallest), it would kill $P_h$ rather than being killed itself.
Since every time a process "fails," it returns stronger (higher priority) or older relative to new processes, it is guaranteed to eventually acquire the resource.
Result: The scheme is STARVATION-FREE.