• retagged by
2,666 views
1 1 vote
int main() {
		int a, b;
    /* Some code which initializes "a" here ... */
    if (a < 0) {
        a = -a;
    }
    b = sqrt (a);
}
  • Above code will always work for calculating the square root of any valid integer value on  a system . [T/F]

1 Answer

2 2 votes
    #include <stdio.h>
     
    int main() {
    		int a=-4, b;
        /* Some code which initializes "a" here ... */
        if (a < 0) {
            a = -a;
        }
        b = sqrt (a);
        printf("%d",b);
     
    	return 0;
    }

yes code will always work. But will not give correct output everytime. Like for - 4 it is giving square root as 2. But it is not a correct result

Position:
Show:

Related questions

1 1 vote
1 1 answer
291
291 views
khanshahima4 asked Sep 24
291 views
1. If precedence tells me which operator has priority, and associativity tells me how to handle operators at the same level, then why do I need a separate concept called ...
14 14 votes
1 1 answer
1.4k
1.4k views
GO Classes asked Jul 2
1,355 views
Assume:$\texttt{short = 2 bytes}$, $\texttt{int = 4 bytes}$, $\texttt{char = 1 byte}$$\texttt{int}$ needs $4$-byte alignment and the final structure size is rounded to a ...
18 18 votes
2 2 answers
755
755 views
GO Classes asked Jul 2
755 views
Assume:struct Student { double gpa; }; struct Student alice; struct Student *sptr = &alice;Which of the following correctly assigns $\texttt{4.0}$ to $\texttt{alice.gpa}$...
10 10 votes
1 1 answer
563
563 views
GO Classes asked Jul 2
563 views
Consider the following code idea from the source:typedef struct { double x, y; } Point; void reset(Point p) { p.x = p.y = 0; } int main() { Point a = {12.0, 42.0}; Point ...